January 03, 2005 — 13:19

Central Tic Tac Toe

Jesse Warden: Central Tic Tac Toe:

[...] I made a Tic Tac Toe game with the all the free time/days off I could using Flex, Flashcom, and Central. I learned a lot, and have the classic "I hate how I did this, I must redo it knowing what I know now because I at the time, I didn't know what I know now." I coded myself into a corner on the Flashcom side, and couldn't allow connection instances; meaning, all users share the same NetConnection instance; you all play the same game of tic tac toe, and have to share. You CAN chat, however, while waiting. She's buggy and sort of works, but I fixed all of the horrible crashes... that I couldn't find anyway. I plan on re-doing the core architecture in the future so you can play more than 1 game; I like how the UI fits, I like the Flex code, I like the Central code, I just don't like the Flashcom code, both client and server.